The Dragon of Time Two

Dragon Slayer by Aaron Dennis

dragon of time 2 dragon slayer

With the death of Kulshedra, Dragon of Truth, it has been revealed that Scar, the mercenary, is in fact Sarkany, the Dragon Slayer, a creature fashioned for the sole purpose of purging the Dragons from the world of Tiamhaal, yet such a thing is not so simple. Kings and queens yet war amongst one another. They, too, lie, connive, and coerce, and so, Scar and his friends must find a way to persuade those few, benevolent rulers to band together. In the midst of peace talks and dead Dragons, those still in the worship of the beasts grow more powerful. Some of them even doubly praise their oppressor in an effort to wield more magic. Now, united with his friends, Scar sets his gaze upon a hopeful horizon, but is strength in numbers sufficient to keep the Dragons from completing their machinations?

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Prologue

An amnesiac mercenary called Scar appeared in the middle of the territorial disputes of Tiamhaal. He brought a whirlwind of change, the kind of change no one expected. That man was in actuality the avatar of Eternus, the Dragon of Time, a being outside the realm of human comprehension. Eternus was the universe, it was the ineffable creator of all that was, but having taken a liking to a particular world, it sent a portion of itself to the world of men.

Crafted from the clay at the edge of the world and fashioned from the eight guiding principles of man, Scar, the mercenary, was sent to slay the Dragons, and so he was named Sarkany, the Dragon Slayer, yet his fashioning was not without flaws, and he lost his memories. Finding himself traveling aimlessly, seeking only to learn of his origins, Scar was beset by Dracos, the followers of Drac, Dragon of Fire, and then he was manipulated by Zoltek, Negus of the Zmajans, followers of the Dragon of Destruction, and finally, the warrior was sent by King Gilgamesh of Satrone, a worshiper of Kulshedra, Dragon of Truth, to the ruined kingdom of Alduheim where a forgotten memory lay buried in darkness.

It was there that he and his men found a paladin, a warrior named Ylithia, who fought in the name of Mekosh, a true God, the God of Severity, and even though paladins had always maintained that Dragons were posing as Gods, most people of Tiamhaal had never believed them ingenuous, yet what was witnessed beneath the rubble of Alduheim united them in their efforts to reveal the truth to their kings and queens. The leaders of every tribe had established their own countries under the name of their Dragon Lord posing as God; constantly, they fought for territory, supremacy, religious beliefs, and even peace. Things changed when warriors of Kulshedra, Scultone, Fafnir, and Tiamat joined forces with Scar and Ylithia, but their plan to bring to light the lies of Dragons was short-lived; Scar and Ylithia fell in love and left kings and pawns to squabble among themselves.

The two abandoned Gods and Dragons for a life of peace, but the spurned King Gilgamesh had other plans, and he sent his men to kill Scar, yet he was away, and it was Ylithia, who was cut down without mercy, and for that act of betrayal, Scar took his sword, joined his old friend, Labolas, invaded the impregnable palace, Inneshkigal, and killed Gilgamesh before all the Kulshedrans of Tironis. Upon the king’s death, Scar was transported to Drangue, where he battled the mighty Kulshedra, a misty whorl of a Dragon, and the Dragon Slayer took the beast’s soul.

Since then, the Kulshedrans have lost their powers—the ability to augment their armor through Dragon’s magic—and they struggle to maintain their borders, their culture, their lives, but Scar is far from finished; he owes someone a debt of blood, and so he has journeyed back to Usaj, the land of destruction ruled by the mighty Zoltek. In Meshoptam, capital of Usaj, Scar, the pale skinned, seven foot giant, in black, leather armor, has slain the Zmajan royal guards and come face to face with an old foe….

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